Baldur’s Gate 3 won so many awards that it started to “affect development”, forcing Larian to send “rotating teams” of devs to ceremonies

Baldur’s Gate 3 was such a massive critical success that sending developers to collect  all of its awards was starting to “affect development.”

Speaking to Edge, Larian CEO and Baldur’s Gate 3 director Swen Vincke said that the game’s overwhelming awards success was greatly appreciated, but began to cause a problem. “It affects development – there’s a lot of them. This has been a real problem.” Sending a team of developers out to one awards show is one thing, but when it became clear that Baldur’s gate 3 was going to keep winning, Larian started sending “rotating teams” to collect those awards – “different people went to different award shows.”

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