Metal Gear Solid’s 1997 reveal had dev behind rival spy game “despairing” because it did “everything that we were trying to do, better”

The reveal of Metal Gear Solid at E3 1997 had a big impact, particularly on one Sony developer who was busy making his own espionage-themed action game at the exact same time.

Speaking to Retro Gamer, Richard Ham, design lead on Syphon Filter at developer Eidetic (now known as Days Gone developer Sony Bend) explained how Metal Gear Solid’s trailer brought the convention to a standstill. That’s partly because Konami played it every single hour, on a massive screen that dominated the convention hall.

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