Temtem drops monetization as developer confirms that no new content is coming after the next update

A week after sparking a sometimes acrimonious debate over whether or not its game is really an MMO, Temtem developer Crema has announced that no new islands, Tems, or passes will be released for the game following the upcoming 1.7 update, and that all microtransactions in the game are being removed.

Temtem was brought to life by a 2018 Kickstarter campaign that raised nearly $574,000, far beyond its initial $70,000 goal. Crema described it in that campaign as a “massively multiplayer creature collecting adventure,” although it clarified in an FAQ that its vision for the game “is a lot smaller” that conventional MMOs. Even so, the use of the term set expectations among some players for its long-term future—expectations that many of them feel haven’t been met.

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